Orbit, pan & zoom controls
Updated Jul 12, 2026 · 1 min read
Inspect any STL, 3MF, OBJ, or FBX in a real 3D viewer before you slice it, then hand it off in one click.
Open any model into a real 3D viewer right inside Meshory, so there's no need to launch a slicer just to see what something is. It works on STL, 3MF, OBJ, and FBX, game-asset FBX included, with textures when they sit beside the file.
- Orbit: drag with the left mouse button to rotate the model around its center
- Pan: drag with the right or middle mouse button to slide the view
- Zoom: scroll to move closer or further out
STEP files are indexed and filterable in the library, but the viewer can't render them yet. STEP rendering is on the roadmap.
When you've found what you're after, open the model straight into your slicer or reveal it in your file manager in one click, without hunting for it on disk.
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