Orbit, pan & zoom controls
Updated Sep 6, 2026 · 1 min read
Inspect STL, 3MF, OBJ, FBX and STEP models, or preview Rhino .3dm saved render meshes locally.
Rhino .3dm previews use saved render meshes locally, with partial preview warnings when surfaces have no saved mesh. Curves and points appear only in the viewer. External textures are not fetched; missing textures use fallback materials with warnings. Meshory does not convert NURBS surfaces or offer Rhino files to a slicer.
Open any model into a real 3D viewer right inside Meshory, so there's no need to launch a slicer just to see what something is. It works on STL, 3MF, OBJ, FBX and STEP/STP: game-asset FBX with textures when they sit beside the file, and CAD parts and assemblies without exporting them to a mesh first.
- Orbit: drag with the left mouse button to rotate the model around its center
- Pan: drag with the right or middle mouse button to slide the view
- Zoom: scroll to move closer or further out
STEP & STP files
STEP describes surfaces rather than a mesh, so Meshory tessellates one into a mesh the first time you open it and caches the result: every open after the first is instant. Assemblies arrive whole, keeping the colors, part names and placement the CAD file was saved with.
STEP viewing lands in the release after 1.6.0. Two limits are worth knowing: files above 192 MB are skipped rather than risking a long conversion, and a STEP that keeps its geometry in separate referenced part files can't be previewed, because Meshory only reads the file you opened.
When you've found what you're after, open a printable model straight into your slicer or reveal any file in your file manager in one click, without hunting for it on disk.